*did a update where the missing Roads are fixed and new pets are also there
- Install: Put the file TL2RemasteredV1.2 there -> Documents/My Games/Runic/Torchlight2/mods -> then start the game with the second button (tht with the "wheel") choose TL2RemasteredV1.2 and have fun.
Changelog
- Texture - Act1 mostly ground texture changes and noise reduction, polished the Town - Act2 new rock textures and polished the Town - Act 3 ground textures are new - and some other changes overall (reducing the brightness or make them darker).
- Lights - Outdoor lights are reworked - changed day of time cycles in the path regions - some dungeon tweakings too
- Maps - replaced the mapworks with a new vaultlayout - new dungeon in the mapworks called catacombs of doom (13 Floors) - Town1/2 got a descent rework - chunks for the steppes got new vegetation
- NPC - 3 new magic merchants (like jana in act3/4) in Town1/2 and 1 in the mapworks, they sell sets rings trinkets and spells
- Pets - Armadax Werewolf Tarantula and Gmork (they working perfectly now)
- Gameplay - XP and Gold gain scales by difficulty (easy x0.8 elite x1.4) - Stat and skil points scale by lvl (statpoints every 20lvls 1 more up to 8 - skillpoints every 30lvls 1 more up to 3) - Sale prices increased by 300% for green blue and unique items - waypoint/identify scrolls reduce in cost - recipes changes (now 2 gems for a new one etc.)
- Known Bugs - indentify spell doesnt work -
- Texture - Act1 mostly ground texture changes and noise reduction, polished the Town - Act2 new rock textures and polished the Town - Act 3 ground textures are new - and some other changes overall (reducing the brightness or make them darker).
- Lights - Outdoor lights are reworked - changed day of time cycles in the path regions - some dungeon tweakings too
- Maps - replaced the mapworks with a new vaultlayout - new dungeon in the mapworks called catacombs of doom (13 Floors) - Town1/2 got a descent rework - chunks for the steppes got new vegetation
- NPC - 3 new magic merchants (like jana in act3/4) in Town1/2 and 1 in the mapworks, they sell sets rings trinkets and spells
- Pets - Armadax Werewolf Tarantula and Gmork (they working perfectly now)
- Gameplay - XP and Gold gain scales by difficulty (easy x0.8 elite x1.4) - Stat and skil points scale by lvl (statpoints every 20lvls 1 more up to 8 - skillpoints every 30lvls 1 more up to 3) - Sale prices increased by 300% for green blue and unique items - waypoint/identify scrolls reduce in cost - recipes changes (now 2 gems for a new one etc.)
- Known Bugs - indentify spell doesnt work -